01.31: The Vault
Access: The vault is accessible through a locked trap door in the floor. The door had been warded in the past but its magic is gone, drained by the eldritch devourer in the collection chamber (01.28).
Description: The vault is exactly what it sounds like — a storehouse of all the most valuable and most powerful artifacts uncovered by the Alastairn family in the many levels of Mornrax Hill beneath Parenix Manor.
Choose Wisely: A unique and powerful magical ward protects the vault. If anyone takes possession of any item in the vault without first speaking the words of power (now long lost), every other item in the vault is immediately teleported back to its place of origin. Note that items may be examined by both mundane and magical means, including handling them. But if any character should take possession of an item (having it on their person with the intent of keeping it) and leave the room with it, the rest disappear.
Treasure: I WILL ADD A LIST OF ITEMS HERE AS I FINISH THE LEVELS BELOW, IN ORDER TO TIE EACH POWERFUL ITEM TO THE DUNGEON. THE ITEMS WILL ALL BE ARTIFACTS WITH STRANGE AND DANGEROUS POWERS.